The above is a direct quote from Marie's section of the Warhorses blog we wrote for Radio 4. Pretty pointed, don't you think, given my current relationship with tea? (Things are much improved, thanks for asking. I will almost certainly be walking normally by the end of the week.)
In other news, may I recommend, as I so seldom do, this video game review?
I don't play video games because I need another time sump like I need another hole in the foot, but I am interested in the ongoing State of the Art, because a new narrative form is emerging, even if a lot of what gets produced is clearly crass. Anyway, Catherine sounds weird; the protagonist Vincent turns into a sheep in his infidelity-inspired nightmares; here is some of the review:
The larger plot of the game involves a surprisingly absorbing and even thought-provoking exploration of fidelity, gender difference, responsibility, and the fear of fatherhood. Vincent has nightmares because he is a cheater, and as the nightmares go on, you realize that almost every guy in the game is a cheater, and you begin to encounter them, too, in similarly sheepified form, in your nightmare puzzle world. These unfaithful boy-men are scared and confused, and, as Vincent, you have the chance to comfort them. If you fail to do that, they start disappearing from the bar, for if you lose faith and die in the nightmare, you die in real life.
It sounds like the writer has clearly had a go at something interesting here.